Early League of Legends Patch Notes 14.16

In League of Legends' first patch of August, Riot Games are taking no prisoners with a proposed eight champion buffs, one champion nerf, and two champion adjustments. With LoL Worlds coming up at the end of September, it's a balancing act getting all popular pro-play champions ready for the tournament.

Riot Phreak and the rest of the dev team are implementing changes to make the MOBA fairer for all players, like tweaking death timers, adding more item nerfs for ADCs, and buffs for underpicked champions in the meta.

Grab some snacks and get comfy - here are the complete early patch notes for League of Legends patch 14.16.

LoL Patch 14.16: Release Date

According to Riot Games' official patch timetable for 2024 and Season 14, League of Legends patch 14.16 will officially become live on Wednesday, August 14, after being on the Public Beta Environment (PBE).

League patch 14.16 will be introduced gradually to accommodate different time zones and global servers. The patch rollout begins in the Southern Hemisphere with the Oceanic server at approximately 10 AM AEST. Other servers will slowly receive the new patch throughout the day.

While League patch 14.16 is implemented, all matchmaking and competitive queues will be temporarily disabled as Riot Games and the balance team smooths out any last-minute wrinkles.

Here are all the crucial timings of when you can expect League patch 14.16 to roll out worldwide:

  • 5 AM GMT (EU West)
  • 3 AM CET (EU North East)
  • 3 AM PT (NA)
  • 8 AM KST (Korea)

LoL Patch 14.16: What's New?

Riot Phreak is filling in for Riot Phroxzon in patch 14.16, bringing plenty of changes to Summoner's Rift. The targets are champions who are "strictly weak in solo queue." This includes popular characters like Orianna, Syndra, Vi, Azir, and Sylas buffs. Many of these are popular champions in pro play, with Katarina buffs also on the cards. With LoL Worlds on the horizon, getting the balancing right for these champions is crucial.

Bot Lane pairings are also being adjusted in the League of Legends patch notes for 14.16. Specifically, Senna being pushed towards an Enchanter support role, as opposed to her popular Lethality builds. This is because Riot Games has noticed her win rate is languishing at 47-48% and a throw pick in both pro play and solo queue.

According to Riot Phreak on X (formerly Twitter), League of Legends patch 14.16 will also be about shifting away from the "ADCs in every lane," like Lucian being a popular Mid-Lane pick and turning back towards Bot Lane. They'll do this by systematically addressing the strongest ADC systems like the last patch. They'll start with some Lucian adjustments in patch 14.16 and go from there.

Dying on Summoner's Rift will now have major consequences as the death timer for most early-game (pre-Level 10) levels has been increased by 2 - 4 seconds, so it's more punishing when you die in a solo fight or during the early game.

Paying tribute to the most successful esports organization in the League of Legends ecosystem and their 2023 LoL Worlds win, Riot Games are releasing T1's Worlds skins to the Shop so you can channel your inner Faker when on the Rift.

Here are the new skins going live in the LoL patch 14.16 cycle and their price points:

  • T1 Bard (Epic): 1,350 RP
  • T1 Jayce (Epic): 1,350 RP
  • T1 Jinx (Epic): 1,350 RP
  • T1 Lee Sin (Epic): 1,350 RP
  • T1 Orianna (Epic): 1,350 RP
  • Prestige T1 Jayce: 125 Mythic Essence

LoL Patch 14.16: All Champion Buffs

Please remember that these changes are not yet set in stone and could change between now and August 14, when League of Legends patch 14.16 goes live.

Azir

  • Health regeneration increased from 3.5 to 5
  • Base armor increased from 22 to 25

Katarina

(Q) Bouncing Blade

  • Damage increased from 80 - 200 (+35% AP) to 80 - 240 (+45% AP)

(E) Shunpo

  • Base damage reduced from 20 - 80 to 20 - 60

(R) Death Lotus

  • On-hit effectiveness reduced from 30 - 40% to 25 - 35%

Orianna

(Q) Command: Attack

  • AP ratio increased from 50% to 55%

Skarner

  • Health increased from 610 to 630
  • Base AD ratio increased from 60 to 63

(Q) Shattered Earth/Upheaval

  • Bonus AD ratio increased from 0.6 to 0.8

Sylas

  • Starting health increased from 575 to 600

(Passive) Petricite Burst

  • Damage on primary target increased from 25% to 30% AP

(W) Kingslayer

  • Base damage increases from 65 - 205 to 75 - 215

Syndra

(R) Unleashed Power

  • Damage per Dark Sphere increased from 90 - 170 (+17% AP) to 100 - 180 (+17% AP)

Vi

(Q) Vault Breaker

  • Max damage increased from 90 - 290 to 100 - 300

Wukong

(Passive) Stone Skin

  • Increased by 1 across all levels

(E) Nimbus Strike

  • Attack speed increased by 5% across all ranks

LoL Patch 14.16: All Champion Nerfs

Please remember that these changes are not yet set in stone and could change between now and August 14, when League of Legends patch 14.16 goes live.

Aurora

  • Base armor reduced from 27 to 23

(Passive) Spirit Abjuration

  • Passive ratio increased from 1.5% AP to 2% AP

(Q) Twofold Hex

  • Nerfs to be confirmed

Corki

(Q) Phosphorus Bomb

  • Cooldown increased from 8 - 6 seconds to 9 - 7 seconds
  • Mana cost changed from 60- 80 to 80 flat

LoL Patch 14.16: All Champion Adjustments

Please remember that these changes are not yet set in stone and could change between now and August 14, when League of Legends patch 14.16 goes live.

Lucian

(Passive) Lightslinger

  • Total attack damage ratio increased from 0.15 to 0.2

(Q) Piercing Light

  • Damage reduced from 95 - 215 to 85 - 205

Senna

  • Attack speed growth reduced from 4% to 2%

(Passive) Absolution

  • Crit chance of every 20 souls collected reduced from 10% to 8%

(Q) Piercing Darkness

  • Base healing increased from 40 - 80 to 40 - 120
  • AP heal ratio increased from 40% to 80%
  • Base AD scaling increased from 30$ to 40%
  • Lethality scaling removed
  • Base slow unchanged

(W) Last Embrace

  • Root duration increased from 1 - 2 seconds to 1.25 to 2.25 seconds

(R) Dawning Shadow

  • Base shield increased from 100 - 200 to 120 - 200
  • AP scaling increased from 40% to 70%

LoL Patch 14.16: Item Changes

Black Cleaver

  • No longer requires 0.01 seconds between stacks

Blade of the Ruined King

  • AD reduced from 55 to 50
  • Attack speed reduced from 30% to 25%
  • Melee on-hit damage increased from 9% to 10%

Doran's Blade

  • Health reduced from 100 to 80
  • Lifesteal reduced from 3.5% to 3%

Doran's Shield

  • Nerfs yet to be confirmed

Fated Ashes

  • Nerfs yet to be confirmed

Liandry's Torment

  • Nerfs yet to be confirmed

LoL Patch 14.16: System Changes

Death Timers

System death timers are changed across the board, as outlined below:

  • Levels 1 and 2 death timers increased from 6 seconds to 10 seconds
  • Levels 3 and 4 death timers increased from 8 seconds to 12 seconds
  • Level 5 death timer increased from 10 seconds to 14 seconds
  • Level 6 death timer increased from 12 seconds to 16 seconds
  • Level 7 death timer increased from 16 seconds to 20 seconds
  • Level 8 death timer increased from 21 seconds to 25 seconds
  • Level 9 death timer increased from 26 seconds to 28 seconds
  • The death timers for Level 10+ are all unchanged

Death Homeguards

  • Duration increased from 5 to 8 seconds
  • Timer starts when players leave the Fountain

Final Thoughts

That covers the League of Legends patch notes for update 14.16, going live next week on August 14, 2024. We are still awaiting official confirmation on specific item nerfs and tweaks to the new champion, Aurora. Rest assured, we'll update this article as soon as we have more concrete information, so watch this space!

Looking for more League of Legends content? Our blog page has the hottest articles on all things LoL, like all champions' release dates, the rarest skinsARAMSummoner Spellsdragon buffs, Arcane characters, the Blue Essence EmporiumLoL Arena ranks, and how to uninstall LoL.

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